I have been working as audio lead with indie studio Dreamfeel for the past two years, working on their next yet to be released project.
Here’s some of the previous work I have done, in collaboration with talented indie devs and studios.
Give Me Strength
Give Me Strength, an ‘interactive thought’ by James Poole, is a game about the struggle to create. I loved composing and implemented on this lovely project!
Nominated for Digital Moment Award A MAZE festival in Berlin, won runner up for Best Audio at the Imirt Irish Game Awards, and received an honourable mention from the Play Festival in Hamburg.
Also, check out the original soundtrack on bandcamp or your favourite streaming service!
An experimental short narrative about aliens, donegal, and CONTACT, by Llaura McGee and Dreamfeel.
Submitted as part of the Milan Triennale Game Collection Vol. 2.
I did the music, sounds, and audio implementation.
Currently working on this wee game by James Poole, to be released mid 2024.
A peaceful little game where you are a wee boat, exploring a wee world!
Summon Break is a short, hellish platformer made for Ludum Dare 55. In this game, you play as a demon trying to avoid being summoned by an evil sorcerer. Run, jump & fly around the stage to avoid the Summon Circles and collect Pips!
Free to play on itch.io:
A tiny game about a free spirit, by Brendan Hewson.
I contributed music, sfx, plus some dodgy pixel art!
Free to play on itch.io:
Godot ball
Tiny game jam game made in a day, in collaboration with Brendan Hewson! I contributed music and sfx.
Lost in History
Click below to play Lost in History, a short student horror game I composed music and sound effects for.
Designed & developed by Darragh Buckley, Serena Manassero & Brendan Hewson.
Music samples
RotGut
Music for a 1920s era puzzle game, where the protagonist attempts to illegally brew and sell alcohol during prohibition. Each day of gameplay affected by how well the player did on the previous day, with the high intensity gameplay occuring when the alcohol brewed the day before has adverse effects. Features sampled kitchen percussion and bottle blowing/clinking sounds, in addition to degrading the audio quality to sound era-appropriate.
Happy Little Medium
A loopable theme composed of stackable layers, for a wholesome point-and-click children’s game about a granny who solves problems between mythical creatures and humans.
Music for an 8-bit inspired football themed life sim.
Sample adaptive music
Sample arrangements of loopable stems for games featuring horizontal and vertical composing techniques